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Building innovative experiences
where games meet technology.

I'm HunHui Kim — a developer who believes AI empowers but fundamentals matter. From Unity game development to full-stack web solutions, I create experiences that are both engaging and efficient.

South Korea
Developer at ADD-UP (2023~)
Game Dev, Web Dev, AI Integration & Automation

Recent Projects

01
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MONOCHROME: the Eclipse

Project 0.1% · 2024-2025

A React-based 2D turn-based tactical roguelike combining strategic depth with dynamic gameplay. Architected the entire game system from scratch, implementing complex mechanics for skill interactions, enemy AI, and procedural content generation. The challenge was balancing tactical complexity with intuitive browser-based controls while maintaining smooth performance.

Key Features
Full system design & balance Turn-based tactical combat Procedural roguelike mechanics
React Game Design System Architecture Roguelike
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Hubris Survival

GGC Winner · 2023

Award-winning FPS action survival game developed solo for Global Game Challenge. Received the prestigious Electronic Newspaper President's Award. Managed complete client-side development including gameplay systems, enemy AI, weapon mechanics, and performance optimization. The challenge was creating engaging survival mechanics while maintaining smooth FPS performance as a solo developer.

Achievement
Electronic Newspaper President's Award Solo client development Complete FPS systems implementation
Unity FPS Game Systems Award Winner
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Full-Stack Web Development

ADD-UP · 2023~Present

Maintaining company-wide infrastructure and developing web services from planning to deployment. Handling frontend design and publishing, backend Express development, and server operations with Nginx and Apache. Also providing website development services using platforms like GnuBoard, ImWeb, and Cafe24 for e-commerce solutions.

Responsibilities
Full infrastructure maintenance Web service planning & development CS, QA, and service monitoring
Full-Stack Infrastructure Express SEO

Background

About

I believe AI gives us wings, but we must not forget how to walk. My approach combines cutting-edge technology with solid fundamentals to create experiences that are both innovative and reliable.

Graduated from Chonnam Techno University's Game Production department (2019-2023), where I led multiple game projects including the award-winning Hubris Survival. I also ran programming study groups on campus and currently lead developer study sessions in the ESF community since 2025, building a foundation in collaborative development.

Currently at ADD-UP, I handle everything from infrastructure maintenance to full-stack web development, while also managing CS operations and service monitoring. This diverse experience taught me to see systems holistically—from server configuration to user experience.

Actively exploring AI integration and automation through Google Apps Script, Workspace tools with Gemini, and custom GPT/Claude workflows. Sharing AI and development insights through Threads (@hoon_coding) and my personal blog at hunhui.dev.

Let's build something innovative

I'm always interested in challenging projects that combine game development, web technologies, and AI integration. Currently exploring opportunities in automation and AI-powered workflows.